Tellurion Games is a tiny independent game studio from Canada's east coast. Its founder, Josh Levy, has spent his entire life developing games as a hobby.
Early history (1990-1998)
Josh Levy, the founder of Tellurion Games, first started programming at the age of 4 on his Dad's Atari 130XE, copying a personal finance management software line-by-line from a BASIC magazine. At the age of 10, Josh built his first computer, using an Intel 386 processor, and continued developing his programming skills with QBASIC. A few years later, a family friend who designed ATM software gifted Josh a copy of Microsoft Visual Basic 6.0 and several programming manuals.
JAG Productions (1999-2005)
Josh and his graphically gifted cousin formed JAG (Josh-and-Greg) Productions, and the duo set to work on their first game, a simplistic Bomberman clone, which was briefly sold at their home town's pharmacy. Over the years, the team developed several games using a variety of toolkits, including Adventure Creation Kit, Megazeux, and eventually GameStudio A4.
Looking for LÖVE (2006-2013)
After university, Josh and Greg drifted apart, but Josh continued developing software in his free time. For a time, he tinkered with various languages, including Java, Python, Haskell, and Dark Basic, but eventually migrated to LÖVE - a lua based framework.
Founding Tellurion Games (2015-)
Logo & Icon
Awards & Recognition
- "#4 Community, #5 Humor, #9 Audio" Ludum Dare 16 - December 14, 2009
- "#65 Overall (Jam)" Ludum Dare 24 - August 27, 2012
Custom tinting/colorization of graphical tiles in rot.js! Thanks @TellurionGames.Ondřej Žára, Twitter
I thought this was top notch for an adventure game. This for me was very fun to play. Good job!thewiseguy99, Ludum Dare 24
I liked low-res art style. Raycasting caused a nice "retro" feeling.Misfit, Ludum Dare 24
- Josh on Twitter
- Personal tweets by Josh (@joshlevy) twitter.com/joshlevy.